Liu Kang can spend ki to fuel the following features: Wisdom is his spellcasting ability for these spells (spell save DC 16, spell attack +8). He can cast the jump spell once with this trait, regaining the ability to do so when he finishes a long rest. Liu Kang knows the produce flame and resistance cantrips. When Liu Kang is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.įeat: Magic Initiate. Skills Acrobatics +9, Athletics +5, Medicine +9, Religion +5, Stealth +9Įvasion. Saving Throws Str +5, Dex +9, Con +6, Int +5, Wis +8, Cha +4 Medium humanoid (soburi human), lawful good monk (open hand) 16Īrmor Class 18 (Wisdom, martial arts stance) ?Įverybody’s favorite bicycle-kicking hero is an easy fit as an open hand monk and the Mists of Akuma bits only really play into some extra damage–otherwise he’s pretty close to core RAW.
#MORTAL KOMBAT 9 LIU KANG SERIES#
In this series I’ve put together RAW builds using Mists of Akuma to supplement the core rules–with the litany of martial arts stances ( playtest versions here ) there’s a lot that can be done, and what can’t will get items to bridge the gap. Dust off your gaming thumbs people! Street Fighter D&D 5E is done and what lay ahead is arguably its only true competitor among fighters in the golden age of video games: MORTAL KOMBAT D&D 5E (yes, all caps, every time ).